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struct in UnityEditor.Animations
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Structure that represents a motion in the context of its parent blend tree.
|cycleOffset||Normalized time offset of the child.|
|directBlendParameter||The parameter used by the child when used in a BlendTree of type BlendTreeType.Direct.|
|mirror||Mirror of the child.|
|motion||The motion itself.|
|position||The position of the child. Used in 2D blend trees.|
|threshold||The threshold of the child. Used in 1D blend trees.|
|timeScale||The relative speed of the child.|
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