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class in UnityEngine


Inherits from:PropertyAttribute

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Use this PropertyAttribute to add some spacing in the Inspector.

The spacing is done using a DecoratorDrawer.

var health : int = 0;
var maxHealth : int = 100;

@Space (10) // 10 pixels of spacing here.

var shield : int = 0; var maxShield : int = 0;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public int health = 0; public int maxHealth = 100; [Space(10)] public int shield = 0; public int maxShield = 0; }


heightThe spacing in pixels.


SpaceAttributeUse this DecoratorDrawer to add some spacing in the Inspector.

Inherited Members


orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.

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