Flags controlling behavior for the TileBase.
| Property | Description | 
|---|---|
| None | No TileFlags are set. | 
| LockColor | TileBase locks any color set by brushes or the user. | 
| LockTransform | TileBase locks any transform matrix set by brushes or the user. | 
| InstantiateGameObjectRuntimeOnly | TileBase does not instantiate its associated GameObject in editor mode and instantiates it only during Play mode. | 
| KeepGameObjectRuntimeOnly | Keeps the TileBase's associated GameObject in Play mode when replaced with another TileBase or erased | 
| LockAll | All lock flags. |