class in UnityEngine
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AndroidJavaObject is the Unity representation of a generic instance of java.lang.Object.
It can be used as type-less interface to an instance of any Java class. Note: this API can be used from custom thread, but requires that thread to be attached to JVM first, see AndroidJNI.AttachCurrentThread.
|AndroidJavaObject||Construct an AndroidJavaObject based on the name of the class.|
|Call||Calls a Java method on an object (non-static).|
|CallStatic||Call a static Java method on a class.|
|CloneReference||Creates a clone of the C# object that references the same Java object.|
|Get||Get the value of a field in an object (non-static).|
|GetRawClass||Retrieves the raw jclass pointer to the Java class.Note: Using raw JNI functions requires advanced knowledge of the Android Java Native Interface (JNI). Please take note.|
|GetRawObject||Retrieves the raw jobject pointer to the Java object.Note: Using raw JNI functions requires advanced knowledge of the Android Java Native Interface (JNI). Please take note.|
|GetStatic||Get the value of a static field in an object type.|
|Set||Set the value of a field in an object (non-static).|
|SetStatic||Set the value of a static field in an object type.|