struct in UnityEditor.ShortcutManagement


Implemented in:UnityEditor

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Represents a key binding used to trigger a shortcut.

Static Properties

emptyA key combination representing the empty binding.


keyCombinationSequenceThe sequence of key combinations required to trigger a shortcut with this binding.


ShortcutBindingCreates a shortcut binding from a single key combination.

Public Methods

EqualsDetermines whether this instance and another specified ShortcutBinding instance have the same value.
GetHashCodeReturns the hash code for the value of this instance.
ToStringConverts the value of the current ShortcutBinding object to its equivalent string representation.

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