enumeration
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CloseFlags that can be used to control which overrides shoud be kept or cleared when using ReplacePrefabAssetOfPrefabInstance.
KeepAllPossibleOverrides | Keep all possible overrides (default value). |
ClearNonDefaultPropertyOverrides | Clear any non-default property overrides from the Prefab instance. |
ClearAddedComponents | Clear any added Component overrides from the Prefab instance. |
ClearRemovedComponents | Clear any removed Component overrides from the Prefab instance. |
ClearAddedGameObjects | Clear any added GameObject overrides from the Prefab instance. |
ClearRemovedGameObjects | Clear any removed GameObject overrides from the Prefab instance. |
ClearAllOverridesExceptPropertyOverrides | Clear all added and removed GameObjects and Components but keep all possible property overrides. |
ClearAllNonDefaultOverrides | Clear any non-default property overrides from the Prefab instance. |
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