struct in UnityEngine.Animations
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
A IPlayableOutput implementation that connects the PlayableGraph to an Animator in the Scene.
NOTE: You can use PlayableOutputExtensions methods on AnimationPlayableOutput objects.
|GetTarget||Returns the Animator that plays the animation graph.|
|SetTarget||Sets the Animator that plays the animation graph.|
|Create||Creates an AnimationPlayableOutput in the PlayableGraph.|