class in UnityEditor.SceneManagement
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Class with information about a component that has been removed from a Prefab instance.
|assetComponent||The components on the Prefab Asset which has been removed on the Prefab instance.|
|containingInstanceGameObject||The GameObject on the Prefab instance that the component has been removed from.|
|FindApplyTargetAssetObject||Finds the object in the Prefab Asset at the given path which will be applied to.|