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Enumeration of XR nodes which can be updated by XR input or sent haptic data.
Note: The types GameController, TrackingReference, and HardwareTracker are considered non-singleton nodes, as there can be many of each available. As a result, InputTracking.GetLocalPosition, and InputTracking.GetLocalRotation will not work with those values. Please use InputTracking.GetNodeStates instead. Note: Only XR nodes with valid haptic devices as endpoints can be sent haptic data.
|LeftEye||Node representing the left eye.|
|RightEye||Node representing the right eye.|
|CenterEye||Node representing a point between the left and right eyes.|
|Head||Node representing the user's head.|
|LeftHand||Node representing the left hand.|
|RightHand||Node representing the right hand.|
|GameController||Represents a tracked game Controller not associated with a specific hand.|
|TrackingReference||Represents a stationary physical device that can be used as a point of reference in the tracked area.|
|HardwareTracker||Represents a physical device that provides tracking data for objects to which it is attached.|