Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

PointerId

class in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

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Description

A static class that holds pointer ID values.

These values are used as the values for IPointerEvent.pointerId.

Static Properties

invalidPointerId Represents an invalid pointer ID value.
maxPointers The maximum number of pointers the implementation supports.
mousePointerId The mouse pointer ID.
penPointerCount The number of pen pointers the implementation supports.
penPointerIdBase The base ID for pen pointers.
touchPointerCount The number of touch pointers the implementation supports.
touchPointerIdBase The base ID for touch pointers.