This structure contains the information to perform shadow casters culling for one camera.
Additional resources: ScriptableRenderContext.CullShadowCasters.
| Property | Description |
|---|---|
| perLightInfos | An array of LightShadowCasterCullingInfo. |
| splitBuffer | An array that works as a buffer to store all the ShadowSplitData structs you want to use for shadow casters culling. |