Version: 2018.1 (switch to 2018.2b or 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Mathf.Max

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method Max(a: float, b: float): float;
public static float Max(float a, float b);
public static method Max(params values: float[]): float;
public static float Max(params float[] values);

Description

Returns largest of two or more values.

// prints 2.4
print(Mathf.Max(1.2, 2.4));
using UnityEngine;

public class ScriptExample : MonoBehaviour { void Start() { // prints 2.4 Debug.Log(Mathf.Max(1.2f, 2.4f)); } }

public static method Max(a: int, b: int): int;
public static int Max(int a, int b);
public static method Max(params values: int[]): int;
public static int Max(params int[] values);

Description

Returns the largest of two or more values.

// prints 2
print(Mathf.Max(1, 2));
using UnityEngine;

public class ScriptExample : MonoBehaviour { void Start() { // prints 2 Debug.Log(Mathf.Max(1, 2)); } }

Did you find this page useful? Please give it a rating: