Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

UsageHints

enumeration

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Description

Offers a set of options that describe the intended usage patterns of a VisualElement. These options serve as guidance for optimizations. You can set multiple usage hints on an element. For example, if both position and color change, you can set both DynamicTransform and DynamicColor.

Note: Set the usage hints at edit time or before you add the VisualElement to a panel. In the case of transition, when it starts, the system might automatically add missing relevant usage hints to avoid regenerating geometry in every frame. However, this causes a one-frame performance penalty because the rendering data for the VisualElement and its descendants is regenerated.

Properties

None No particular hints applicable.
DynamicTransform Optimizes rendering of a VisualElement for frequent position and transformation changes.
GroupTransform Optimizes rendering of a VisualElement that changes its transformation and position frequently, and has many descendants that have their hints set to DynamicTransform.
MaskContainer Optimizes rendering of a VisualElement that has multiple descendants with nested masks.
DynamicColor Optimizes rendering of a VisualElement for frequent color changes, such as a built-in style color being animated.