Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

AssetDatabaseLoadOperation

class in UnityEditor

/

Inherits from:AsyncOperation

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Description

This operation allows you to track the progress and access the result of an asynchronus AssetDatabase load operation.

Properties

Property Description
LoadedObjectThe resulting Object of the asynchronus load operation. This will be null on failure.

Inherited Members

Properties

PropertyDescription
allowSceneActivationAllows a scene to be activated as soon as it's ready.
isDoneWhen the value is true, then the operation has finished. Otherwise, the operation is in progress. (Read Only)
priorityInteger representing the execution order priority of this AsyncOperation.
progressA floating point value representing the operation's current state of progress toward completion, where 1.0 represents completion. (Read Only)

Events

EventDescription
completedRaised when this AsyncOperation operation has completed.