Version: 2019.3
LanguageEnglish
  • C#

SpriteAtlasTextureSettings

struct in UnityEditor.U2D

/

Implemented in:UnityEditor

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Description

Texture settings for the packed texture generated by SpriteAtlas.

Properties

anisoLevelPacked texture's Anisotropic filtering level.
filterModeFilter mode of the packed texture.
generateMipMapsSet whether mipmaps should be generated for the packed texture.
readableReadable state of the packed texture.
sRGBChecks if the packed texture uses sRGB read/write conversions (Read Only).

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