Version: 2020.3
  • C#

How do you use documentation throughout your workflow? Share your experience with us by taking this survey.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



Switch to Manual
public static float Deg2Rad;


Degrees-to-radians conversion constant (Read Only).

This is equal to (PI * 2) / 360.

See Also: Rad2Deg constant.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float deg = 30.0F;

void Start() { float rad = deg * Mathf.Deg2Rad; Debug.Log(deg + " degrees are equal to " + rad + " radians."); } }