class in UnityEditor.AnimatedValues
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An animated float value.
Animated using Mathf.Lerp.
|GetValue||Type specific implementation of BaseAnimValue_1.GetValue.|
|isAnimating||Is the value currently animating.|
|speed||Speed of the tween.|
|target||Target to tween towards.|
|value||Current value of the animation.|
|valueChanged||Callback while the value is changing.|