class in UnityEngine
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Utility class for making new GUI controls.
Unless you are creating your own GUI controls from scratch, you should not use these functions.
|A global property, which is true if a ModalWindow is being displayed, false otherwise.
|The controlID of the current hot control.
|The controlID of the control that has keyboard focus.
|Get access to the system-wide clipboard.
|Align a local space rectangle to the pixel grid.
|Puts the GUI in a state that will prevent all subsequent immediate mode GUI functions from evaluating for the remainder of the GUI loop by throwing an ExitGUIException.
|Get a unique ID for a control.
|Get a state object from a controlID.
|Convert a point from GUI position to screen space.
|Convert a rect from GUI position to screen space.
|Get an existing state object from a controlID.
|Helper function to rotate the GUI around a point.
|Helper function to scale the GUI around a point.
|Convert a point from screen space to GUI position.
|Convert a rect from screen space to GUI position.