Version: 2020.3
LanguageEnglish
  • C#

EditorApplication.applicationPath

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static string applicationPath;

Description

Returns the path to the Unity editor application. (Read Only)

// Display file system location where the Unity
// executable is stored.

using UnityEditor; using UnityEngine;

public class applicationPathExample { [MenuItem("Examples/Location of Unity application")] static void appPath() { Debug.Log(EditorApplication.applicationPath); } }