Version: 2018.2 (switch to 2018.3b or 2017.4)
LanguageEnglish
  • C#

Profiler.AddFramesFromFile

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void AddFramesFromFile(string file);

Parameters

fileThe name of the file containing the frame data, including extension.

Description

Displays the recorded profile data in the profiler.

The Profiler appends the loaded data after the last frame in its buffer.

using UnityEngine;
using System.Collections;
using UnityEngine.Profiling;

public class ExampleClass : MonoBehaviour { void Example() { Profiler.AddFramesFromFile("mylog.raw"); // or mylog.data } }

See Also: Profiler.

Did you find this page useful? Please give it a rating: