Version: 2019.2
  • C#


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public Vector2 mainTextureScale;


The texture scale of the main texture.

The same as using GetTextureScale or SetTextureScale with "_MainTex" name.

See Also: SetTextureScale, GetTextureScale.

using UnityEngine;

public class Example : MonoBehaviour { Renderer rend;

void Start() { rend = GetComponent<Renderer>(); }

void Update() { // Animates main texture scale in a funky way! float scaleX = Mathf.Cos(Time.time) * 0.5f + 1; float scaleY = Mathf.Sin(Time.time) * 0.5f + 1; rend.material.mainTextureScale = new Vector2(scaleX, scaleY); } }

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