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|name||The name that the GameObject is created with.|
|components||A list of |
Creates a new game object, named name.
Transform is always added to the
GameObject that is being created.
The creation of a GameObject with no script arguments will add the Transform but
nothing else. Similarly, the version with just a single
string argument just adds
this and the Transform. Finally, the third version allows the name to be specified
but also components to be passed in as an array.
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