Assert.IsFalse

Declaration

public static void IsFalse(bool condition);

Declaration

public static void IsFalse(bool condition, string message);

Parameters

Parameter Description
condition true or false.
message The string used to describe the result of the Assert.

Description

Return true when the condition is false. Otherwise return false.

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { GameObject go;

void Update() { // Make sure the Game Object is never in active state Assert.IsFalse(go.activeSelf); } }

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