Legacy Documentation: Version 2017.1 (Go to current version)
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Assert.IsFalse

public static void IsFalse(bool condition);
public static void IsFalse(bool condition, string message);

Description

Asserts that the condition is false.

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { GameObject go; void Update() { //Make sure the Game Object is never in active state Assert.IsFalse(go.activeSelf); } }

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