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class in UnityEngine
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Use this PropertyAttribute to add some spacing in the Inspector.
The spacing is done using a DecoratorDrawer.
var health : int = 0; var maxHealth : int = 100;
@Space (10) // 10 pixels of spacing here.
var shield : int = 0; var maxShield : int = 0;
no example available in C#
|height||The spacing in pixels.|
|SpaceAttribute||Use this DecoratorDrawer to add some spacing in the Inspector.|
|order||Optional field to specify the order that multiple DecorationDrawers should be drawn in.|
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