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|action||The interaction mode for this action.|
|instanceComponentOrGameObject||The object on the Prefab instance to revert.|
Reverts all overridden properties on a Prefab instance component or GameObject.
If the specified object is a GameObject, only the overrides on the GameObject itself are reverted; not its components or child GameObjects.
After the apply action, the properties on the object on the Prefab instance are no longer marked as overrides and now reflect the values of the Prefab Asset.
The Transform position and rotation of a root GameObject in a Prefab instance cannot be reverted, nor can other default override properties.
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