Version: Unity 6.1 (6000.1)
LanguageEnglish
  • C#

Input.touchCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static int touchCount;

Description

Number of touches. Guaranteed not to change throughout the frame. (Read Only)

Note: This API is part of the legacy Input Manager. The recommended best practice is that you don't use this API in new projects. For new projects, use the Input System package. To learn more about input, refer to Input.

using UnityEngine;

public class Example : MonoBehaviour { void Update() { if (Input.touchCount > 0) { print(Input.touchCount); } } }