Version: 2018.1 (switch to 2018.2b or 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUI.FocusControl

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method FocusControl(name: string): void;
public static void FocusControl(string name);

Parameters

nameName set using SetNextControlName.

Description

Move keyboard focus to a named control.

See Also: SetNextControlName, GetNameOfFocusedControl.

For focusing text in Editor GUI text fields, see EditorGUI.FocusTextInControl.

no example available in JavaScript
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { // When pressed the button, selects the "username" Textfield. public string username = "username"; public string pwd = "a pwd";

void OnGUI() { // Set the internal name of the textfield GUI.SetNextControlName("MyTextField");

// Make the actual text field. username = GUI.TextField(new Rect(10, 10, 100, 20), username); pwd = GUI.TextField(new Rect(10, 40, 100, 20), pwd);

// If the user presses this button, keyboard focus will move. if (GUI.Button(new Rect(10, 70, 80, 20), "Move Focus")) GUI.FocusControl("MyTextField"); } }

Did you find this page useful? Please give it a rating: