struct in UnityEditor.Animations
/
Implemented in:UnityEditor
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CloseStructure that represents a motion in the context of its parent blend tree.
cycleOffset | Normalized time offset of the child. |
directBlendParameter | The parameter used by the child when used in a BlendTree of type BlendTreeType.Direct. |
mirror | Mirror of the child. |
motion | The motion itself. |
position | The position of the child. Used in 2D blend trees. |
threshold | The threshold of the child. Used in 1D blend trees. |
timeScale | The relative speed of the child. |