Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ChildMotion

struct in UnityEditor.Animations

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

Structure that represents a motion in the context of its parent blend tree.

Variables

cycleOffsetNormalized time offset of the child.
directBlendParameterThe parameter used by the child when used in a BlendTree of type BlendTreeType.Direct.
mirrorMirror of the child.
motionThe motion itself.
positionThe position of the child. Used in 2D blend trees.
thresholdThe threshold of the child. Used in 1D blend trees.
timeScaleThe relative speed of the child.