Version: 2020.3
  • C#

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public float speed;


The playback speed of the animation. 1 is normal playback speed.

A negative playback speed will play the animation backwards.

See Also: AnimationState.time, AnimationState.wrapMode properties and WrapMode enum.

using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { public Animation anim;

void Start() { // Walk backwards anim["Walk"].speed = -1.0f;

// Walk at double speed anim["Walk"].speed = 2.0f; } }