Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

AnimationState.speed

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public float speed;

Description

The playback speed of the animation. 1 is normal playback speed.

A negative playback speed will play the animation backwards.

See Also: AnimationState.time, AnimationState.wrapMode properties and WrapMode enum.

using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { public Animation anim;

void Start() { // Walk backwards anim["Walk"].speed = -1.0f;

// Walk at double speed anim["Walk"].speed = 2.0f; } }

Did you find this page useful? Please give it a rating: