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public void Set(string fieldName, FieldType val);


fieldNameThe name of the field (e.g. int counter; would have fieldName = "counter").
valThe value to assign to the field. It has to match the field type.


Set the value of a field in an object (non-static).

The generic parameter determines the field type.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { AndroidJavaObject javaObject = new AndroidJavaObject("android.text.format.Time"); javaObject.Set<bool>("allDay", true); } }

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