Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

Vector2.operator *

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public static Vector2 operator *(Vector2 a, float d);

Parameters

Parameter Description
a The vector to multiply by.
d The number to multiply by.

Description

Multiplies a vector by a number.

Multiplies each component of a by a number d.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // make the vector twice longer: prints (2.0,4.0) print(new Vector2(1, 2) * 2.0f); } }

public static Vector2 operator *(float d, Vector2 a);

Parameters

Parameter Description
d The number to multiply by.
a The vector to multiply by.

Description

Multiplies a vector by a number.

Multiplies each component of a by a number d.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // make the vector twice longer: prints (2.0,4.0) print(2.0f * new Vector2(1, 2)); } }

public static Vector2 operator *(Vector2 a, Vector2 b);

Parameters

Parameter Description
a The first vector to multiply.
b The second vector to multiply.

Description

Multiplies a vector by another vector.

Multiplies each component of a by its matching component from b.