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Vector2.operator *

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public static operator *(a: Vector2, d: float): Vector2;
public static Vector2 operator *(Vector2 a, float d);

Description

Multiplies a vector by a number.

Multiplies each component of a by a number d.

    // make the vector twice longer: prints (2.0,4.0)

print (Vector2(1,2) * 2.0);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(new Vector2(1, 2) * 2.0F); } }

public static operator *(d: float, a: Vector2): Vector2;
public static Vector2 operator *(float d, Vector2 a);

Description

Multiplies a vector by a number.

Multiplies each component of a by a number d.

    // make the vector twice longer: prints (2.0,4.0)

print (2.0 * Vector2(1,2));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(2.0F * new Vector2(1, 2)); } }

public static operator *(a: Vector2, b: Vector2): Vector2;
public static Vector2 operator *(Vector2 a, Vector2 b);

Description

Multiplies a vector by another vector.

Multiplies each component of a by its matching component from b.

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