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|uri||The URI of the image to download.|
|nonReadable||If true, the texture's raw data will not be accessible to script. This can conserve memory. Default:
This method creates a UnityWebRequest and sets the target URL to the string
uri argument. This method sets no other flags or custom headers.
This method attaches a DownloadHandlerTexture object to the UnityWebRequest. DownloadHandlerTexture is a specialized DownloadHandler which is optimized for storing images which are to be used as textures in the Unity Engine. Using this class significantly reduces memory reallocation compared to downloading raw bytes and creating a texture manually in script. In addition, texture conversion will be performed on a worker thread.
This method attaches no UploadHandler to the UnityWebRequest.
UnityWebRequest.GetTexture is obsolete. Use UnityWebRequestTexture.GetTexture instead.