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public static void DrawLine(Vector3 from, Vector3 to);


Draws a line starting at from towards to.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform target;

void OnDrawGizmosSelected() { if (target != null) { // Draws a blue line from this transform to the target Gizmos.color =; Gizmos.DrawLine(transform.position, target.position); } } }

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