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public RectOffset margin;


The margins between elements rendered in this style and any other GUI elements.

This only has effect when using automatic layout (See Also: GUILayout).

using UnityEngine;

public class Example : MonoBehaviour { // Prints the left, right, top and down values of the GUIStyle margin

RectOffset rctOff;

void OnGUI() { rctOff =; Debug.Log("Left: " + rctOff.left + " Right: " + rctOff.right); Debug.Log("Top: " + + " Bottom: " + rctOff.bottom); } }

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