Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|position||Rectangle on the screen to use for the property field.|
|property||The SerializedProperty to make a field for.|
|label||Optional label to use. If not specified the label of the property itself is used. Use GUIContent.none to not display a label at all.|
bool True if the property has children and is expanded and includeChildren was set to false; otherwise false.
Make a field for SerializedProperty.
Did you find this page useful? Please give it a rating: