Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

AsyncOperation.isDone

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public bool isDone;

Description

When the value is true, then the operation has finished. Otherwise, the operation is in progress. (Read Only)

The value changing to true can be delayed if AsyncOperation.allowSceneActivation is false. For more information, refer to AsyncOperation.allowSceneActivation.

Additional resources: progress.