Version: 2018.2 (switch to 2018.3b or 2017.4)
LanguageEnglish
  • C#

AndroidJavaObject Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public AndroidJavaObject(string className, params object[] args);

Parameters

classNameSpecifies the Java class name (e.g. "java.lang.String" or "java/lang/String").
argsAn array of parameters passed to the constructor.

Description

Construct an AndroidJavaObject based on the name of the class.

This essentially means locate the class type, allocate an object and run the specified constructor.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaObject jo = new AndroidJavaObject("java.lang.String", "some string"); } }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { int width = 300; int height = 150; AndroidJavaObject jo = new AndroidJavaObject("android/view/ViewGroup$LayoutParams", width, height); } }

Did you find this page useful? Please give it a rating: