| className | Specifies the Java class name (e.g. "java.lang.String" or "java/lang/String"). | 
| args | An array of parameters passed to the constructor. | 
Construct an AndroidJavaObject based on the name of the class.
This essentially means locate the class type, allocate an object and run the specified constructor.
    // Create a java.lang.String object holding the string "some string".
    function Start() {
        var jo = new AndroidJavaObject("java.lang.String", "some string");
    }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaObject jo = new AndroidJavaObject("java.lang.String", "some string"); } }
    // Inner (nested) classes must use /$ separators.
    // Here we create a LayoutParams object with a specified width and height.
    function Start() {
        var width = 300;
        var height = 150;
        var jo = new AndroidJavaObject("android/view/ViewGroup$LayoutParams", width, height);
    }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { int width = 300; int height = 150; AndroidJavaObject jo = new AndroidJavaObject("android/view/ViewGroup$LayoutParams", width, height); } }
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