Your search for "LoadLevel" resulted in 10 matches:

Application.LoadLevel

Note: This is now obsolete. Use SceneManager.LoadScene instead.

Application.LoadLevelAdditive

Loads a level additively.

Application.LoadLevelAdditiveAsync

Loads the level additively and asynchronously in the background.

Application.LoadLevelAsync

Loads the level asynchronously in the background.

EditorApplication.LoadLevelAdditiveAsyncInPlayMode

Load the given level additively in play mode asynchronously

EditorApplication.LoadLevelAdditiveInPlayMode

Load the given level additively in play mode.

EditorApplication.LoadLevelAsyncInPlayMode

Load the given level in play mode asynchronously.

EditorApplication.LoadLevelInPlayMode

Load the given level in play mode.

Application.isLoadingLevel

Is some level being loaded? (Read Only) (Obsolete).

Application.loadedLevelName

The name of the level that was last loaded (Read Only).


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