eventData | 通常、EventSystem によって送信されるイベントデータ(EventData)。 |
eventData と適切なステートへの遷移を評価します。
新しいステートは現在の Hover ステートに基づきます。
#pragma strict // Required when using Event data. //Do this when the mouse click on this selectable UI object is released. public function OnPointerUp(eventData) { Debug.Log("The mouse click was released"); }
using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.EventSystems;// Required when using Event data.
public class ExampleClass : MonoBehaviour, IPointerUpHandler// required interface when using the OnPointerUp method. { //Do this when the mouse click on this selectable UI object is released. public void OnPointerUp (PointerEventData eventData) { Debug.Log ("The mouse click was released"); } }