Version: Unity 6 (6000.0)
Language : English
Terrain Settings reference
Terrain Tools

Using Terrain at runtime

The TerrainThe landscape in your scene. A Terrain GameObject adds a large flat plane to your scene and you can use the Terrain’s Inspector window to create a detailed landscape. More info
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system uses Unity engine resources to function correctly. Unity includes these resources in your Player build when you have at least one Terrain instance in a SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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that’s part of the build. If you only create Terrain dynamically at runtime, make sure you include a Terrain component somewhere in your build as a placeholder. You can disable that Terrain instance (uncheck the box next to the Terrain name in the Inspector window), and put it in a Scene that your game or app doesn’t load.

Terrain Settings reference
Terrain Tools