Version: Unity 6.5 (6000.5)
Language : English
Place Light components
Setting a light as realtime or baked

Configuring Light components

Resources for calculating lighting in real time at runtime, or storing precalculated lighting in a build.

Page Description
Setting a light as realtime or baked Resources for setting the Mode of a Light component.
Configuring Mixed lights with Lighting Modes Resources for setting the Lighting Mode of a scene, which determines the behaviour of Light components with Light Mode set to Mixed.

Additional resources

Place Light components
Setting a light as realtime or baked