Version: Unity 6 (6000.0)
Language : English
Scriptable Render Pass Compatibility Mode API reference for URP
Universal Render Pipeline asset reference for URP

Universal Render Pipeline reference

Explore the properties and settings in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
(URP) to customize rendering.

Page Description
URP asset reference Explore the properties and settings in the URP Asset, to customize graphics settings and quality.
Universal Renderer asset reference Explore the properties and settings in the URP Renderer, for example the rendering pathThe technique that a render pipeline uses to render graphics. Choosing a different rendering path affects how lighting and shading are calculated. Some rendering paths are more suited to different platforms and hardware than others. More info
See in Glossary
.
Graphics settings window reference Explore the URP-specific graphics properties and settings in the Project Settings > Graphics > Pipeline Specific Settings > URP.

Additional resources

Scriptable Render Pass Compatibility Mode API reference for URP
Universal Render Pipeline asset reference for URP