Labels help you organize your list of packages in the Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
See in Glossary and in the Package Manager window. Labels are like user-defined categories, or collections that help you find packages easily.
You can only create and use labels on the Asset Store website.
(A) Click Manage my labels to go to edit mode, where you can assign labels to more than one package at a time.
(B) Labels you have already assigned to this package. If you haven’t assigned any labels to the package yet, Add label appears instead.
(C) Click Edit label to display the Edit Labels window where you can create and assign labels for this package.
(D) Click Add label to display a window where you can create and assign labels for this package. If you have already assigned a label to the package, the label(s) appear instead.
(E) Your list of labels appears here. When you select a label from this list, only those packages that have that label assigned appear in the list. You can select multiple labels at once.
The Edit Labels window lets you create and apply labels at the same time.
To create a new label:
Go to the Unity Asset Store and sign into your Unity account.
Go to the My Assets page and click the Add label link.
The Edit Labels window appears.
Enter the name for your new label in the text box.
Click Save to save and apply the label to the selected package or Cancel if you don’t want to create the label at all.
The Edit Labels window closes and you can view the My Assets list again.
On the My Assets page, if a package already has a label, the Edit label link appears under the release note for that package. If it doesn’t have a label, the Add label link appears. Either of these links open the Edit Labels window, where you can add or remove labels.
To add (apply) an existing label to a package:
Click Manage my labels to display checkboxes next to each package in the list. A set of group links also appear at the top.
Enable Select all to select all packages at once or click the checkbox beside each package you want to include.
Click Edit label at the top of the page to open the Edit Labels window.
Click inside the text box to choose a label from the list to add that label to the selected package(s).
Click the x on any label underneath the text box to remove that label from the selection package(s).
When you’re finished adding and removing labels for the selected packages, click the Save button, or click Cancel if you don’t want to make any changes.
To exit the edit mode, click Done.
Labels only exist when they are in use, so to delete a label from the list of labels, remove that label from all assets that use it:
In the Unity Asset Store, go to the My Assets page.
Click Manage my labels to display checkboxes next to each package in the list. A set of group links also appear at the top.
Select every package that has the label you want to delete.
Click Edit label at the top of the list of packages.
The Edit Labels window appears.
Click the x on the label underneath the text box to remove them.
Click the Save button to close the Edit Labels window and return to the My Assets list (still in edit mode).
Click Done to exit the edit mode.
The label you deleted no longer appears in the Labels section of the filter sidebar.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.
When you visit any website, it may store or retrieve information on your browser, mostly in the form of cookies. This information might be about you, your preferences or your device and is mostly used to make the site work as you expect it to. The information does not usually directly identify you, but it can give you a more personalized web experience. Because we respect your right to privacy, you can choose not to allow some types of cookies. Click on the different category headings to find out more and change our default settings. However, blocking some types of cookies may impact your experience of the site and the services we are able to offer.
More information
These cookies enable the website to provide enhanced functionality and personalisation. They may be set by us or by third party providers whose services we have added to our pages. If you do not allow these cookies then some or all of these services may not function properly.
These cookies allow us to count visits and traffic sources so we can measure and improve the performance of our site. They help us to know which pages are the most and least popular and see how visitors move around the site. All information these cookies collect is aggregated and therefore anonymous. If you do not allow these cookies we will not know when you have visited our site, and will not be able to monitor its performance.
These cookies may be set through our site by our advertising partners. They may be used by those companies to build a profile of your interests and show you relevant adverts on other sites. They do not store directly personal information, but are based on uniquely identifying your browser and internet device. If you do not allow these cookies, you will experience less targeted advertising. Some 3rd party video providers do not allow video views without targeting cookies. If you are experiencing difficulty viewing a video, you will need to set your cookie preferences for targeting to yes if you wish to view videos from these providers. Unity does not control this.
These cookies are necessary for the website to function and cannot be switched off in our systems. They are usually only set in response to actions made by you which amount to a request for services, such as setting your privacy preferences, logging in or filling in forms. You can set your browser to block or alert you about these cookies, but some parts of the site will not then work. These cookies do not store any personally identifiable information.