Version: Unity 6.5 (6000.5)
Language : English
Motion vectors settings reference for URP
Introduction to Spatial-Temporal Post-processing in URP

Upscaling resolution in URP with Spatial-Temporal Post-Processing

Resources about using Spatial-Temporal Post-Processing (STP) in the Universal Render Pipeline (URP) to upscale resolution.

Page Description
Introduction to Spatial-Temporal Post-processing Learn about how STP uses spatial and temporal upsampling techniques to produce a high quality, anti-aliased image.
Enable Spatial-Temporal Post-processing Enable STP in the Universal Render Pipeline (URP) Asset.
Spatial-Temporal Post-processing Rendering Debugger reference for URP Reference for the six debug views for STP in the Rendering Debugger window.

Additional resources

Motion vectors settings reference for URP
Introduction to Spatial-Temporal Post-processing in URP