Understand the key tools and workflows of the Unity Editor. The Unity Editor is the main workspace you use to create, organize, and manage your application.
| Topic | Description |
|---|---|
| Navigating and managing the Unity Editor | Navigate the Editor interface, use keyboard shortcuts, search for resources, and manage your workflow. |
| Unity Editor windows and views reference | Understand the essential windows in the Unity Editor, including the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary view, Hierarchy, InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info See in Glossary, and Project windowA window that shows the contents of your Assets folder (Project tab) More infoSee in Glossary. |
| Customizing the Unity Editor | Personalize your workspace layout and create custom tools to match your development workflow. |
| Unity Editor settings reference | Configure Editor preferences and project settingsA broad collection of settings which allow you to configure how Physics, Audio, Networking, Graphics, Input and many other areas of your project behave. More info See in Glossary to control how Unity behaves and how your project builds. |
| Unity Editor analytics | Understand how Unity collects usage data to improve the Editor experience. |
| Troubleshoot the Unity Editor | Find solutions to common Editor issues and learn how to diagnose and resolve problems. |
| Command-line interface | Launch Unity from the command line with specific arguments to automate tasks and control Editor behavior. |