Use the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary view to visualize and interact with the world you create in the Unity Editor. In the Scene view, you can select, manipulate, and modify GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary that act as scenery, characters, camerasA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary, lights, and more.
| Topic | Description |
|---|---|
| Scene view navigation | Move around the Scene view efficiently. |
| Scene view context menu | Access common Scene view actions directly in the Scene view. |
| Scene Camera reference | Configure the Scene Camera. |